Showing posts with label Dungeon Tiles. Show all posts
Showing posts with label Dungeon Tiles. Show all posts

Thursday, June 24, 2010

DnD: Chasm Bridge Battlemap

Houndin called my bluff and asked for a battlemap: a neglected stone bridge spanning an underground chasm.  It turned out a bit shinier than I'd intended - I'll just attribute that to the moisture and secretions of various underdark fauna.


Keep in mind that this is not scaled to print (1 inch squares). Like the Sailing Vessel battlemap, these squares are actually 0.46 inches.

Wednesday, June 23, 2010

DnD: Sailing Vessel Battlemap


This is a pseudo-Dungeon Tile battlemap I made for my campaign on Google Wave since the Dungeon Tiles Mapper I normally use didn't have any good ship tiles.  It's too big to print out at 1:1 scale, but works quite nicely for the Fighty plug-in. It should work for GameTable or MapTools, as well.

Here are the environment rules I'm subjecting my PC's to this encounter:

Terrain
  • The grate over the opening is difficult terrain (-1 movement per square)
  • Crates, barrels and sacks provide cover to those behind them but do not block ranged attacks; they are not stable enough to stand on
  • PC's and NPC's can be pushed over the side of the boat; DC 15 Acrobatics allows the PC to grab the railing before going completely over; PC grants combat advantage while in such a position
Movement
Whenever a PC moves, roll either an Acrobatics or Endurance check (DC 10) to account for the ship's movement; Success: the PC's are unaffected and can move and attack normally; Fail: PC feels queasy and/or loses his balance, moving at half speed and has a -2 penalty to hit for that turn.

If there is demand/interest, I may do more of these - though I'm not sure what sort of things people need (inns? more ships? lava-based environments?)

Monday, January 18, 2010

DnD: Lava Dungeon Tiles

I whipped these up for Newbie DM after a comment he made about a lack of lava-based tiles. Just print these off, then cut and assemble the stone tiles so the non-elementals will have something to stand on. Borders are provided to give a slightly more natural transition between safety and instant death.

They are 300 dpi print-quality. The squares are the standard 1" that Dungeon Tiles use, so they'll work with your minis.

Get the images here (5.7 MB .zip, Medifire)


Feedback and suggestions on other useful sets/textures are welcome.

Enjoy!