Monday, January 24, 2011

Art: Ambush - Coalpunk Walker

Remember the steampunk walking contraption I made in Google SketchUp?

This piece was sitting half finished for a long time. Finally decided to finish it. This is a random scene taking place in Nevermet Press' Loaerth & Feywyrd setting.

Monday, January 10, 2011

DnD: Compact Monster Knowledge Cards

I can't imagine any RPG people reading this blog who don't already know about Sly Flourish, a repository of awesome ideas to make running a D&D much better. One such idea are Monster Knowledge Cards, a simple idea that helps speed up combat by displaying a monster's defenses to the PC's.

Mike's cards are 5x8, folded in half and have a full-color image of the monster printed beside the stats. They look nice, but I'm far too poor/cheap and don't play enough to make something that can't be used as much as possible.

To that end, I've made a compact version (four to a page, eight if you print double-sided), with the intention of printing them on cardstock and having them laminated. They can then be filled in with dry erase markers and reused.

Additionally, I think that the next time I get a game together (no idea when that will be, at this point) I'm going to increase monster damage while decreasing their HP's. This should make for shorter, more intense battles and help us get the most out of our sporadic gaming sessions.

Monday, January 3, 2011

DnD, Art: Card Game Preview - Enchantress

Congratulations on making it to 2011!

My resolution this year is to finish what I start. Including several projects I started last year. Of course, a big part of succeeding at this will be to avoid starting anything new until other projects already underway have been completed.

A factor in the success of a new resolution is having a victory, no matter how small, to celebrate and motivate one forward. To that end, I looked at all the irons I have in the fire and decided that finishing the remaining two designs for the fantasy card deck I've been working on will be the easiest to complete. It's simply a matter of sitting down and doing it.

And, what do you know? I finished another design! Originally intended to be a stereotypical old guy in a robe, I realized that I had no female designs. Thus, the Wizard turned into an Enchantress.

Only one design left before I have my first test deck printed up.

I've already got rules for one game pretty well set down. What I'd like to do is have three or four solid games for the deck before I sell it.