Tuesday, February 9, 2010

40K: Removing Super Glue from Models - Part 1

Bear With Me* for a minute.

It happens to the best of us at some point - and trust me, I am far from the best at any part of this hobby - modelers' regret. You put something together, permanently, in a manner that you wish you could undo. Unfortunately, the nature of modeling almost always means that the parts you stick together are not intended to come apart . . . Well, almost always.

Not so long ago, as I was just getting into this whole blogging 'thang' for myself, I stumbled across an excellent article about magnetizing your models by Master Darksol of All Things 40K.

Months later, I won a box of Ork Nobz on eBay and realized that the time had come. I purchased the same magnets from amazon that Master Darksol used, and eagerly set to work magnetizing my Nobz (which I was hoping to get written up before now, but life has a way of dictating what gets posted and when).

It didn't take long to realize I screwed up.

I started putting magnets in the torsos, then the arms. Unfortunately, despite my efforts to prevent just such an occurrence from . . . occurring . . . one of the torsos and a set of arms were glued in backwards from the others.

So, after offering the requisite amount of cursing and lamentation to Anoia**, I started Googling ways to dissolve super glue. I came across two fairly simple methods: Rubbing Alcohol and Freezing.

Stay tuned as I try both methods and analyze, in my own special*** way, the results.

* Pretty sure I'm 1/64th Cherokee.
** Everyone is a follower, whether you know it or not.
*** IE: completely subjective and uninformed
**** I'm really jonesing for some Pratchett

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