Friday, March 26, 2010

DnD: Some Handbook Statistics

I'm a big fan of xkcd.com and the humorous-yet-informative charts Randall produces. Additionally, I'm thinking of designing something to help people new to roleplaying and D&D figure out what race/class might best suit them, without overwhelming them with 3 handbooks' worth of information. So, having compiled the information from the handbooks on a spreadsheet (or two) and inspired by a webcomic, I present to you a bunch of Excel charts.

Please note, these have all been scaled to 350 px wide, clicking on the images will open up the full size chart. Also, this only incorporates data from the three Player's Handbooks - it does not include any campaign-specific source material (Eberron, Forgotten Realms, Dark Sun).

Some info on the Races of 4th edition





Concerning Classes







And finally . . .

3 comments:

  1. I love the last one. There are so many possibilities and we end up utilizing so few.

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  2. In my situation, everyone is either new to D&D, or wants to be a player. Consequently, if I want to get a game going, I end up being the DM.

    I'd like to be a player, but don't know if I could manage a third campaign along with everything else I've got going on. Maybe online . . . I dunno.

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  3. I did start something like this a while back, involving determining what races were best suited to be what classes with something as simple as minmaxing out the attribute bonuses (I love the crunch, I love it so good.) But I couldn't figure out a good way to compare it, after I came up with the chart.

    Then it just occurred to me that if you really wanted to be minmaxy, you'd look at skill bonuses combined with race bonuses to skills.

    It all started as a discussion of what minis WotC should make... I mean, ideally, you'd make the "most common" ones if you wanted to sell heaps of minis. Elven rangers, human Fighters, warforged artificers, halfling rogues, what have you.

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